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<title>
Pequeña lista de fórmulas y algoritmos geométricos útiles para escritores de juegos
 </title>
<link>http://www.ahristov.com/tutoriales/geometry-games.html</link>
<description>Geometría para Juegos</description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-05-05</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<syn:updatePeriod>hourly</syn:updatePeriod>
<syn:updateFrequency>6</syn:updateFrequency>
<syn:updateBase>1970-01-01T00:00+00:00</syn:updateBase>
<info>
	<rdf:Seq>
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/lines-2d.html' />
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/intersection-lines.html' />
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/intersection-segments.html' />
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/angle-between-lines.html' />
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/normal-line.html' />
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/reflections-2d.html' />
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/point-line-distance.html' />
		<rdf:li rdf:resource='http://www.ahristov.com/tutoriales/geometry-games/convex-hull.html' />
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<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/lines-2d.html'>
	<title>Lines in 2D</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/lines-2d.html</link>
	<description>
   Straight lines in 2D - normals, angles, slopes and more	 
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-05-05</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/intersection-lines.html'>
	<title>Intersection of lines in 2D</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/intersection-lines.html</link>
	<description>
   Computing the point of intersection of two 2D lines.
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-02-18</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/intersection-segments.html'>
	<title>Intersection of segments in 2D</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/intersection-segments.html</link>
	<description>
   Computing the point of intersection of two 2D segments.
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-02-18</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/angle-between-lines.html'>
	<title>Angle between two lines</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/angle-between-lines.html</link>
	<description>
   Computing the angle between two lines in 2D
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-02-19</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/normal-line.html'>
	<title>Line normals</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/normal-line.html</link>
	<description>
   Computing the normal of a line at a point
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-02-19</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/reflections-2d.html'>
	<title>Reflections and point-collisions in 2D</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/reflections-2d.html</link>
	<description>
   Handling reflections in 2D
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-02-19</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/point-line-distance.html'>
	<title>Distance between a point and a line</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/point-line-distance.html</link>
	<description>
   Computing the distance between a point and a line.
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-05-05</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
<item rdf:about='http://www.ahristov.com/tutoriales/geometry-games/convex-hull.html'>
	<title>Convex Hull (Quick Hull)</title>
	<link>http://www.ahristov.com/tutoriales/geometry-games/convex-hull.html</link>
	<description>
   Determining the convex hull of a set of points using the QuickHull algorithm.
	 </description>
<dc:language>es</dc:language>
<dc:rights>(c) 2006 Alexander Hristov. All Rights Reserved</dc:rights>
<dc:date>2007-05-05</dc:date>
<dc:publisher>Alexander Hristov</dc:publisher>
<dc:creator>Alexander Hristov</dc:creator>
<dc:subject>Geometría para Juegos</dc:subject>
</item>
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